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Genesis Frameworks

Celestial Cycle

“I don't design games. I design worlds that can grow games inside them.”

Dynamic
Day-Night System

Released 04/2024

  • Skybox + Lighting Overhaul: Procedural sun, moon, cloud, and dynamic sky gradient.

  • ScriptableObjects for: Dawn / Noon / Dusk / Night

  • Controls all Unity Lighting settings.

  • Replaces Unity’s default time-of-day visuals.

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Dynamic Nature

Released 04/2025

  • Seasons + Weather controller.

  • Custom shaders for terrain, trees, grass, objects.

  • Global shader property overrides.

  • Visual representation of:

     

    • 🌸 Spring / ☀️ Summer / 🍂 Autumn / ❄️ Winter

    • 🌞 Clear / ☁️ Cloudy / 🌧️ Rain / 🌨️ Snow

  • Controlled via Season & Weather ScriptableObjects

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Dynamic Ocean

Work in Progress

  • AAA-quality ocean shader, optimized for all platforms including mobile.

  • Level-of-detail presets: High / Medium / Low

  • Features:

     

    • 🌊 Gerstner waves

    • 🪞 Planar reflections

    • 🔦 Subsurface scattering

    • 🔁 Refraction

    • 🫧 Foam

    • 💫 Caustics

  • Focus: Visual fidelity + performance optimization.

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Dynamic AI NPC

Work in Progress

  • Time-based behavior AI:

     

    • Sleep at night, wake up in the morning.

    • Go to work: patrol (guards), open shop (merchants), etc.

    • React to needs: eat, rest, sleep when stamina is low.

  • Integrated with iTalk System:

     

    • Assigns Persona to each NPC (via prompt-based system).

    • Supports roleplay-style dialogues using OpenAI API.

    • Handles:

       

      • Greetings

      • Contextual reactions

      • Freeform role-based conversation

    • Includes preset dialogues + fallback behaviors.

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Core Pillar

Genesis Frameworks LLC builds modular systems that simulate time, space, and life—independent of any gameplay layer. Our tools empower creators to construct living, breathing environments with scalable logic and immersive behavior

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Creator-Centric

Built for indie developers, studios, and simulation designers.

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Modular by Design

Each system (time, weather, NPCs, etc.) works alone or in harmony.

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Framework-Level Logic

Not just assets, but foundational systems that shape the world itself.

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Tabletop Chronicle
(Solo Project)

Tabletop World Chronicle is an augmented reality application designed to transform any tabletop into a dynamic and interactive mini-world using Apple Vision Pro.

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